Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision | |||
| librematch:design:matchmaking:flow [2022-10-28 01:35] – [After the game] nimda | librematch:design:matchmaking:flow [2022-10-28 01:35] (current) – [After the game] nimda | ||
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| * create rating change | * create rating change | ||
| * with the recs analysation, | * with the recs analysation, | ||
| - | * like a player that was dead in minute 13 and just stayed in the game until 1h25 because the person had a vill hidden in the corner should probably not get so many rating change as someone that was carrying all the people the whole game (just as an idea) | + | * like a player that was dead in minute 13 and just stayed in the game until 1h25 because the person had a vill hidden in the corner should probably not get so much rating change as someone that was carrying all the people the whole game (just as an idea) |