Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
| librematch:backend:start [2022-10-27 20:49] – [Pub/Sub-API] simonsan | librematch:backend:start [2022-10-27 22:52] (current) – removed simonsan | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== LibreMatch Backend ====== | ||
| - | |||
| - | == Authentication == | ||
| - | |||
| - | Sometimes resources will need authorisation to be accessed by privileged community members. Such members could be tournament organizers and admins that want to setup a schedule within the backend to delay the access to certain player information for a limited amount of time. This could be needed during tournaments, | ||
| - | |||
| - | The Relic Link ID aka RLINK_ID is a unique identifier for every player on the Relic Link platform, no matter if the person bought a game on Steam or Microsoft Store. Authentication for a player on that platform could be achieved by utilising [[ https:// | ||
| - | |||
| - | |||