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        <title>LibreMatch - librematch:design:matchmaking</title>
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       <dc:date>2026-05-02T09:22:47+00:00</dc:date>
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        <dc:date>2022-10-27T20:56:27+00:00</dc:date>
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        <title>drafting</title>
        <link>https://wiki.librematch.org/librematch/design/matchmaking/drafting?rev=1666904187&amp;do=diff</link>
        <description>Drawing civs and maps

	*  like nc Zone
	*  could be a feature which is supported like the random thing on DE if people opt-in to that
	*  should be relatively easily possible
	*  can be combined with the game analysation and we could get some player data, like how good is a player with a certain civ, is he drushing often etc. we could create teams based on the actual game skills players have</description>
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        <dc:date>2022-10-27T23:35:21+00:00</dc:date>
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        <title>flow</title>
        <link>https://wiki.librematch.org/librematch/design/matchmaking/flow?rev=1666913721&amp;do=diff</link>
        <description>Flow

Before the game

	*  Persons can register for the matchmaking, becoming Users of our service
	*  Users can connect their aoe2-profile with their account
	*  Users can adjust their personal preferences regarding maps, ladders etc. in the settings.</description>
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        <dc:date>2022-10-27T20:56:17+00:00</dc:date>
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        <title>ladders</title>
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        <description>Alternative Ladders

	*  own ladder for everything we want
	*  DM ladder, CBA ladder, Arena ladder, Arabia ladder
	*  open and closed maps or even for a single frequently played map
	*  arabia rank would get possible for example with special seeding for arabia only tournaments etc.</description>
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        <dc:date>2022-10-27T20:56:42+00:00</dc:date>
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        <title>lobbies</title>
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        <description>Lobby creation (hacky)

	*  Problem: How can we create custom lobbies in an automated way from outside the game? And who does it? How to make that as easy as possible?
	*  this might be a bit reverse engineering and an external tool, but I assume not impossible (other ideas how to interface with the game are welcome)</description>
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        <dc:date>2022-10-29T01:28:51+00:00</dc:date>
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        <title>rating</title>
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        <description>Rating

	*  Glicko2
	*  Discussion: different Ratings and influence on Matchmaking?
		*  1vs1 Rating (RM/DM/EW), TG-Rating (RM/DM/EW), Arabia Rating?
		*  or rather just a 1v1 and TG-Rating?
		*  another possibility:
			*  open/closed/hybrid-rating
			*</description>
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        <dc:date>2022-10-27T20:55:28+00:00</dc:date>
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        <title>requirements</title>
        <link>https://wiki.librematch.org/librematch/design/matchmaking/requirements?rev=1666904128&amp;do=diff</link>
        <description>Requirements

User Stories

Some things may be out of scope, we can still collect them here, to have an overview and include some of them in the design process.

User stands for the user of the LibreMatch Matchmaking API.
As a/an I want to... So that..</description>
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        <dc:date>2022-10-28T04:13:53+00:00</dc:date>
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        <title>sidebar</title>
        <link>https://wiki.librematch.org/librematch/design/matchmaking/sidebar?rev=1666930433&amp;do=diff</link>
        <description>Navigation

	* Architecture (Overview)
	* Backend
		* Authentication
		* OpenAPI
		* Pub/Sub-API
		* Requirements

	* Collector
		* Parsing
		* Polling
		* Queue

	* Localization
	* Matchmaking
		* Alternative Ladders
		* Architecture
		* Drawing civs and maps
		* Flow
		* Lobby creation (hacky)
		* Rating
		* Requirements

	* Persistence
		* Cache
		* Controller
		* Database

	* Statistics
	* Teams
	* Tournaments</description>
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        <dc:date>2022-10-30T22:23:54+00:00</dc:date>
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        <title>start</title>
        <link>https://wiki.librematch.org/librematch/design/matchmaking/start?rev=1667168634&amp;do=diff</link>
        <description>Matchmaking


	* Alternative Ladders
	* Architecture
	* Drawing civs and maps
	* Flow
	* Lobby creation (hacky)
	* Rating
	* Requirements



Idea

	*  Together with ncZone Eru and others
	*  Role model maybe &lt;https://w3champions.com/&gt;
	*  queue up on a website or with a discord bot command like `!queue 1v1 DM Arabia`
	*  implement a platform-agnostic matchmaking basically</description>
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